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Ludum Dare 53: Cassie The Carrier Pidgeon

3 May 2023 • #game

I decided to participate in Ludum Dare this year. Ludum Dare is a biannual game jam, where you create a game catering to a theme that is announced when the jam starts. There are several categories, but I decided to participate in the “compo”, the competition, where you create a game from scratch, by yourself, in 48 hours. This years theme was delivery. I had some trouble coming up with ideas that felt fun and fit the theme, but after some tinkering I landed on my final idea: A pidgeon that needs to deliver packages in a village.

API Errors Are Not Protocol Errors

27 Sep 2022 • #programming #api #web

I visit the programming subreddit from time to time to check for any projects that might be worth looking into, when I stumbled on something interesting. People were making fun of APIs that returned a status code 404 (NOT FOUND) inside the response, while having a HTTP status 200 (OK).

The part where he kills you

16 Jul 2022 • #video #3d

A 3D animation with a giant robot.

Sprich

9 May 2019 • #gamedev

Sprich (German: speak) is a tool for game developers. It allows you to easily create complex dialogs for NPCs by compiling a simple, human readable text file into JSON you can use in your game.

Trash Belt

10 Feb 2019 • #game

Fly through space and try not to crash! A game for Android where your goal is to collect coins. I used Unity a lot for prototyping smaller games, but always wanted to try Godot. This game is the result of me playing around with it over the course of a weekend. I made most of this game over the course of a weekend and added more features over time.

Ubervotebot

1 Nov 2016 • #bot #telegram

A Telegram bot to create polls with. Thousands of people love it.

The results can be shown in a number of different ways, see the screenshots for a preview of how it might look.

Minecraft Armorstand

17 Aug 2014 • #minecraft

The armorstand helper allows you to focus on designing an armorstand’s pose, without messing with any code.

This tool was originally written for Minecraft 1.8, but has been updated since then to support all different versions of Minecraft.

© 2023 Lars Martens • RSSMastodon